Tutorial Videos I used

Finally I had found a simple enough tutorial that seemed to be an easy enough step by step video to follow, and also one that seemed possible to get finished in the time constraint that I had left my self to get it completed.

One major problem though with the tutorial that I had been using was that “James Taylor” did not include semi-detailed ears in the model he had created. Which I knew from before I had started using it, but I thought I had gave myself enough time to adapt a different ear in to the model I will had made by the “James Taylor” tutorial. The one below was the initial one I had checked out, and it didn’t seem that difficult to follow. One main reason that I didn’t use it in the end was the fact that guy talking in it tried to make it too entertaining and I couldn’t concentrate properly with this tutorial. I also noticed that with the finishing piece it seemed a little more difficult to connect to my already existing mesh so I then went on the search for a few more.

Another Ear tutorial I found to try and help the ear problem, which was quite interesting.


Finally My friend Eoin sent me the tutorial he was using and I used part 2 of his tutorial to then build the ear for my head model. After watching the video I really wish I had used it sooner and followed the entire 3 videos as they seem a lot more in-depth compared to the one that I had used to model my head, the video was also played in real-time and was a lot easier to keep up with rather than the one I had used. (and the guys voice was a lot more easier to listen to).

 

 

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Understanding topology and the facial structure

I first began research into the head by heading to Pinterest as Alec had advised at one stage to look up topology and get to see some visual help to the variants of ways to create this. I made a topology board and pinned a few things I thought were interesting or helpful

Screenshot 2016-05-10 03.52.07Screenshot 2016-05-10 03.52.15

From here I then looked into the muscle structure of the face and I found a really good website into understanding the muscles of the face. It allows you to click on major muscles of the face and it tells you the functions of the muscles.
“The muscles of the head and neck perform many important tasks, including movement of the head and neck, chewing and swallowing, speech, facial expressions, and movement of the eyes. These diverse tasks require both strong, forceful movements and some of the fastest, finest, and most delicate adjustments in the entire human body.

The muscles of the face are unique among groups of muscles in the body.¬†While most muscles connect to and move only bones, facial muscles mostly connect bones to skin…”[1]

Here’s a short video of the site and what information it gives

Within Pinterest I found this piece of modelling which I thought was quite cool, But I knew it wasn’t super helpful. It was good to understand how they went about modelling the head though. Just thought I’d end it on kind of a fun note.

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12 Principles of Animation

 

While looking in to the 12 principles of animation I found various videos that helped explain them very well, more so than reading because it had someone explaining the movements as it happened on screen.
I found quite a few videos and they were all helpful, there was a whole series on youtube about them that I watched but the video above is reduced and easier for a simpler watch.

Here the first episode of the playlist of the more intensive one aswell-

And also a little interesting read too!

http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html

All the sources were quite interesting to learn about as you begin to see the things being applied to any animation you watch after reading up about it.