More Idea Days!!!

So I decided to come in really early on wednesday and start work because I wanted to get the ball rolling. I arrived in and sat with my sketchbook and a pencil and started jotting down every single thing that came to mind, even if I thought it was the most stupidest thing, it was getting written down.

So it begins!
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Frantically creating a mess in my once “slightly tidy” sketchbook.
I thought about how the sense of scale would be fun to look into with the game, so if the creatures were huuuuge and the game pieces were little, they would have a hard time picking them up, or if creatures in the world were really little and the pieces were the same as before they would have to tackle the game pieces to make them move. The initial ideas were all about how characters within hell would approach the game differently to each other, like some might move pieces with their tongue ooor others might get really angry and punch pieces, their pieces could even be broken or shattered and they would still have to play with them?

The characters all hold different physical attributes + abilities, so I thought that maybe the game could focus around trying to highlight their variety of physical abilities.

I also thought about a Hell Olympics? That hell could have once been divided and their olympics brought them together again, to motivate each other for another year of torturing  lost souls? To regroup the 9 circles after a year of hard work.

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Another thing I explored was the creation of the 9 circles of hell, because it hadn’t really been discussed a lot and I thought it would be good for the history and culture part of this project.  The Idea behind this drawing about  was that two ‘Creatures’ were playing the game for the first ever time and one gets really super angry.   He punches the ground with rage, and from the the ground shakes, it begins to crack open, the vibrations travel deep into the rocky terrain. The split in the ground gets wider and elements of the game begin to fall through the crack…

The point of this was to give back story to the game (that we are yet to properly create hehe.. but it’s only day 2, so it’s all good) This would explain where the game came from and could give an even deeper meaning behind it all as it shows where hell derived from. It also continues to connect it all as the characters of the game can play a similar game? Or a game with pieces in it that look like the two creatures from the ancient history, so it would kind of be like role reversal?

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After that I thought I should try and think about the actual game a bit more. The first thing I explored was the fact that hell is all about lost souls being trapped there, so we could base the game around the lost souls, and the manipulation of the souls.
The creatures from hell could have a game that they blew the lost souls through an obstacle course. Or the Creatures from each level could come together once a year and take part in the original game (the one that every other group has expanded on) And the creatures would play the layers like the lost souls would.. just to see if they could do it? And if they couldn’t then they wouldn’t be allowed to have their level open to the lost souls as they were not deserving of them.

Another perspective change! woop woop!!

I began exploring the fun quirky side of what we could start creating and thought it might be awesome if we could juxtapose the whole thing… so the creatures of hell, that create havoc all day long, and are seen as these big scary angry things, could then actually be really nice.. And their torturing could actually just be their day job!  Where they put these long long hours in and then finally once their job is over for the day they group together as friends and chill and play their game (aaaaaah bet you didn’t think I was going to talk about the game there because I am always going off on tangents, it all connects!!!).
I thought that we could even take it one step further and have the creatures group together as buddies and sit down all seriously around this little tiny table all angry and  then we can go in to see what they are playing and it’s this little tiny cutesy game, with baby pink and blue game pieces, with fluffy cloud elements and unicorns and rainbows and whatever else in adorable.
This could show the personalities of the creatures and that they are actually trapped in hell just as much as anyone else there and they yearn for a different, nicer environment to spend their days.

Okay I have another 50million Ideas that I could discuss, but this post has went on too long and I really should just stick with this lot for now!! Sorry for the essay well done if you got through this all, here’s a fun song to listen to as a reward!!

 

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